This draft is long. Perhaps not in word count, but it certainly felt the part. In contrast, the idea itself is not suitably complex. In four words: "paperwork from alternate dimensions". The rest is either framing towards that or a direct progression from it.
For me, articles are like restaurants; the amount of investment should be proportional to what you get out of it. Going to a fancy diner will take more time than going to McDonald's, but the fancy diner will be a more fulfilling experience. An author like TomatointheMirror is the fast food joint of my metaphor; He can deliver a punchy concept in a short amount of time. (Later edit: For the record, I like Tomato's articles, so maybe take the general unhealthiness of fast food out of the question. I never said I was good at metaphors lol) So, once you get past the framing, is this article's payload fulfilling?
The Dominion of Upside-Down Boobies
I didn't really enjoy it. The list of requests is one of two "payoffs" in the article, which otherwise felt like a pile of exposition. Unfortunately, it boils down to attempts at non sequitur humor, and none of them landed for me. Besides comedy being a bizarrely non-committal genre for this concept, I don't feel like it has any "jokes" per se. Perhaps I missed the punchline for one or two, but most of them are completely arbitrary.
The humor on this display reminds me of RPC-949 in that the delivery would be so much more effective if the worlds were actually thought out. Let me peek into worlds that are fascinating and captivating, not just read a list of wacky names and silly requests. You've served me a plate of croutons.
Soon after the table is the introduction to… ugh… "uittology". I'll be direct: The entire Document section could be removed from the article, and the end result would be better for it. It's an exposition dump of information that the reader already knows or could easily infer, for the sole purpose of tying it into lore. This is what I generally dislike about memotics; most applications of it have felt indulgent to me. Articles like RPC-004, RPC-222, RPC-604, and RPC-930 all could have included a section about memotics, but they don't, because that wasn't the point when writing them. Even outside of that, there's plenty of connections that are just there for the sake of it. You could probably find a way to attach Anderson Coherency to any anomaly if you wanted to. If you think this section is necessary, that's okay, but I would like you to write me a detailed analysis on what the narrative gains from the infoplane connection.
The final log is what I considered to be the second payoff, and it's passable, I suppose. It's distinctly similar to the wacky throwaway comedy that I see in articles like RPC-949 (hello again). Not bad on its own, but it comes as a disappointment after such an invested read.
I pondered for a bit about how I would rate this if it were posted. I feel I've been rather lenient with ratings in the past, awarding at least passing marks to anything that shows a degree of competence. However, I've been changing my approach as of late, and I would probably give this article a 2/5. Nothing stuck with me, and I was still not convinced that the idea was intriguing at all after finishing.
It seems to lack forethought. My attention is sent to places that are completely inconsequential in the end, for instance, the exact way that the room must be arranged. The "juicy parts" are brushed aside in favor of article-specific buzzwords and lore development that doesn't serve any immediate purpose.
If the length were drastically reduced, I still don't think I would like this article, but I would at least be more tolerant of it. I'm not exactly sure what to suggest to improve the draft further besides just going back to the drawing board. Also, RPC-612 is incredibly similar, and I would say renders this entire article redundant. The exposition is shorter, the effect is more interesting, the worldbuilding is better, and the finale is astounding. As for this article, I would call it much ado about nothing.